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let down and give the men a chance to walk on ground and look at a sky for a while. The girls here aren't too bad, either," Harkaman said. "As I remember, some of them even take a bath, now and then."

"That's the kind of news of Dunnan we're going to get. By the time we'd get to where he's been reported, he'd be a couple of thousand light-years away," he[Pg 40] said disgustedly. "I agree; we ought to give the men a chance to get off the ship, here. We can stall this pair along for a while and we won't have any trouble with them."

The three ships were slowly converging toward a point fifteen thousand miles off-planet and over the sunset line. The Space Scourge bore the device of a mailed fist clutching a comet by the head; it looked more like a whisk broom than a scourge. The Lamia bore a coiled snake with the head, arms and bust of a woman. Valkanhayn and Spasso were taking their time about screening back, and he began to wonder if they weren't maneuvering the Nemesis into a cross-fire position. He mentioned this to Harkaman and Alvyn Karffard; they both laughed.

"Just holding ship's meetings," Karffard said. "They'll be yakking back and forth for a couple of hours, yet."

"Yes; Valkanhayn and Spasso don't own their ships," Harkaman explained. "They've gone in debt to their crews for supplies and maintenance till everybody owns everything in common. The ships look like it, too. They don't even command, really; they just preside over elected command-councils."

Finally, they had both of the more or less commanders on screen.[Pg 41] Valkanhayn had zipped up his shirt and put on a jacket. Garvan Spasso was a small man, partly bald. His eyes were a shade too close together, and his thin mouth had a bitterly crafty twist. He began speaking at once:

"Captain, Boake tells me you say you're not here in the service of the Duke of Wardshaven at all." He said it aggrievedly.

"That's correct," Harkaman said. "We came here because Lord Trask thought another Gram ship, the Enterprise, would be here. Since she isn't, there's no point in our being here. We do hope, though, that you won't make any difficulty about our letting down and giving our men a couple of hundred hours' liberty. They've been in hyperspace for three thousand hours."

"See!" Spasso clamored. "He wants to trick us into letting him land—"

"Captain Spasso," Trask cut in. "Will you please stop insulting everybody's intelligence, your own included." Spasso glared at him, belligerently but hopefully. "I understand what you thought you were going to do here. You expected Captain Harkaman here to establish a base for the Duke of Wardshaven, and you thought, if you were here ahead of him and in a posture of defense, that he'd take you into the Duke's service rather than waste ammunition and risk damage and casualties wiping you[Pg 42] out. Well, I'm very sorry, gentlemen. Captain Harkaman is in my service, and I'm not in the least interested in establishing a base on Tanith."

Valkanhayn and Spasso looked at each other. At least, in the two side-by-side screens, their eyes shifted, each to the other's screen on his own ship.

"I get it!" Spasso cried suddenly. "There's two ships, the Enterprise and this one. The Duke of Wardshaven fitted out the Enterprise, and somebody else fitted out this one. They both want to put in a base here!"

That opened a glorious vista. Instead of merely capitalizing on their nuisance-value, they might find themselves holding the balance of power in a struggle for the planet. All sorts of profitable perfidies were possible.

"Why, sure you can land, Otto," Valkanhayn said. "I know what it's like to be three thousand hours in hyper, myself."

"You're at this old city with the two tall tower-buildings, aren't you?" Harkaman asked. He looked up at the viewscreen. "Ought to be about midnight there now. How's the spaceport? When I was here, it was pretty bad."

"Oh, we've been fixing it up. We got a big gang of locals working for us—"

Rivington spaceport

The city was familiar, from Otto Harkaman's descriptions and from the pictures Vann Larch had painted during the long jump from Gram. As they came in, it looked impressive, spreading for miles around the twin buildings that spired almost three thousand feet above it, with a great spaceport like an eight-pointed star at one side. Whoever had built it, in the sunset splendor of the old Terran Federation, must have done so confident that it would become the metropolis of a populous and prospering world. Then the sun of the Federation had gone down. Nobody knew what had happened on Tanith after that, but evidently none of it had been good.

At first, the two towers seemed as sound as when they had been built; gradually it became apparent that one was broken at the top. For the most part, the smaller buildings scattered widely around them were standing, though here and there mounds of brush-grown rubble showed where some had fallen in. The spaceport looked good—a central octagon mass of buildings, the landing-berths, and, beyond, the triangular areas of airship docks and warehouses. The central building was outwardly intact, and the ship-berths seemed clear of wreckage and rubble.

By the time the Nemesis was following the Space Scourge and the Lamia down, towed by her own pinnaces, the illusion that they were approaching a living city had vanished. The interspaces between the buildings were choked with forest-growth, broken by a few small[Pg 43] fields and garden-plots. At one time, there had been three of the high buildings, literally vertical cities in themselves. Where the third had stood was a glazed crater, with a ridge of fallen rubble lying away from it. Somebody must have landed a medium missile, about twenty kilotons, against its base. Something of the same sort had scored on the far edge of the spaceport, and one of the eight arrowheads of docks and warehouses was an indistinguishable slag-pile.

The rest of the city seemed to have died of neglect rather than violence. It certainly hadn't been bombed out. Harkaman thought most of the fighting had been done with subneutron bombs or Omega-ray bombs, that killed the people without damaging the real estate. Or bio-weapons; a man-made plague that had gotten out of control and all but depopulated the planet.

"It takes an awful lot of people, working together at an awful lot of jobs, to keep a civilization running. Smash the installations and kill the top technicians and scientists, and the masses don't know how to rebuild and go back to stone hatchets. Kill off enough of the masses and even if the planet and the know-how is left, there's nobody to do the work. I've seen planets that decivilized both ways. Tanith, I think, is one of the latter."

That had been during one of the long after-dinner bull sessions on the way out from Gram. Somebody, one of the noble gentlemen-adventurers who had joined the company after the piracy of the Enterprise and the murder, had asked:

"But some of them survived. Don't they know what happened?"

"'In the old times, there were sorcerers. They built the old buildings by wizard arts. Then the sorcerers fought among themselves and went away,'" Harkaman said. "That's all they know about it."

You could make any kind of an explanation out of that.

As the pinnaces pulled and nudged the Nemesis down to her berth, he could see people, far down on the spaceport floor, at work. Either Valkanhayn and Spasso had more men than the size of their ships indicated, or they had gotten a lot of locals to work for them. More than the population of the moribund city, at least as Harkaman remembered it.

There had been about five hundred in all; they lived by mining the old buildings for metal, and trading metalwork for food and textiles and powder and other things made elsewhere. It was accessible only by oxcarts traveling a hundred miles across the plains; it had been built by a contragravity-using people with utter disregard for natural travel and transportation routes.

"I don't envy the poor buggers," Harkaman said, looking down at the antlike figures on the spaceport floor. "Boake Valkanhayn and Garvan Spasso have probably made slaves of the lot of them. If I was really going to put in a base here, I[Pg 44] wouldn't thank that pair for the kind of public-relations work they've been doing among the locals."

IX

That was just about the situation. Spasso and Valkanhayn and some of their officers met them on the landing stage of the big building in the middle of the spaceport, where they had established quarters. Entering and going down a long hallway, they passed a dozen men and women gathering up rubbish from the floor with shovels and with their hands and putting it into a lifter-skid. Both sexes wore shapeless garments of coarse cloth, like ponchos, and flat-soled sandals. Watching them was another local in a kilt, buskins and a leather jerkin; he wore a short sword on his belt and carried a wickedly thonged whip. He also wore a Space Viking combat helmet, painted with the device of Spasso's Lamia. He bowed as they approached, putting a hand to his forehead. After they had passed, they could hear him shouting at the others, and the sound of whip-blows.

You make slaves out of people, and some will always be slave-drivers; they will bow to you, and then take it out on the others. Harkaman's nose was twitching as though he had a bit of rotten fish caught in his mustache.

"We have about eight hundred of them. There were only three hundred that were any good for work here; we gathered the rest up at villages along the big river," Spasso was saying.

"How do you get food for them?" Harkaman asked. "Or don't you bother?"

"Oh, we gather that up all over," Valkanhayn told him. "We send parties out with landing craft. They'll let down on a village, run the locals out, gather up what's around and bring it here. Once in a while they put up a fight, but the best they have is a few crossbows and some muzzle-loading muskets. When they do, we burn the village and machine-gun everybody we see."

"That's the stuff," Harkaman approved. "If the cow doesn't want to be milked, just shoot her. Of course, you don't get much milk out of her again, but—"

The room to which their hosts guided them was at the far end of the hall. It had probably been a conference room or something of the sort, and originally it had been paneled, but the paneling had long ago vanished. Holes had been dug here and there in the walls, and he remembered having noticed that the door was gone and the metal groove in which it had slid had been pried out.

There was a big table in the middle, and chairs and couches covered with colored spreads. All the furniture was handmade, cunningly pegged together and highly polished. On the walls hung trophies[Pg 45] of weapons—thrusting-spears and throwing-spears, crossbows and quarrels, and a number of heavy guns, crude things, but carefully made.

"Pick all this stuff up off the locals?" Harkaman asked.

"Yes, we got most of it at a big town down at the forks of the river," Valkanhayn said. "We shook it down a couple of times. That's where we recruited the fellows we're using to boss the workers."

Then he picked up a stick with a leather-covered knob and beat on a gong, bawling for wine. A voice, somewhere, replied, "Yes, master; I come!" and in a few moments a woman entered carrying a jug in either hand. She was wearing a blue bathrobe several sizes too large for her, instead of the poncho things the slaves in the hallway wore. She had dark brown hair and gray eyes; if she had not been so obviously frightened she would have been beautiful. She set the jugs on the table and brought silver cups from a chest against the wall: when Spasso dismissed her, she went out hastily.

"I suppose it's silly to ask if you're paying these people anything for the work they do or for the things you take from them," Harkaman said. From the way the Space Scourge and Lamia people laughed, it evidently was. Harkaman shrugged. "Well, it's your planet. Make any kind of a mess out of it you want to."

"You think we ought to pay them?" Spasso was incredulous. "Damn bunch of savages!"

"They aren't as savage as the Xochitl locals were when Haulteclere took it over. You've been there; you've seen what Prince Viktor does with them now."

"We haven't got the men or equipment they have on Xochitl," Valkanhayn said. "We can't afford to coddle the locals."

"You can't afford not to," Harkaman told him. "You have two ships, here. You can only use one for raiding; the other will have to stay here to hold the planet. If you take them both away, the locals, whom you have been studiously antagonizing, will swamp whoever you leave behind. And if you don't leave anybody behind, what's the use of having a planetary base?"

"Well, why don't you join us," Spasso finally came out with it. "With our three ships we could have a real thing, here."

Harkaman looked at him inquiringly. "The gentlemen," Trask said, "are putting this wrongly. They mean, why don't we let them join us?"

"Well, if you want to put it like that," Valkanhayn conceded. "We'll admit, your Nemesis would be the big end of it. But why not? Three ships, we could have a real base here. Nikky Gratham's father only had two when he started on Jagannath, and look what the Grathams got there now."

"Are we interested?" Harkaman asked.[Pg 46]

"Not very, I'm afraid. Of course, we've just landed; Tanith may have great possibilities. Suppose we reserve decision for a while and look around a little."

There were stars in the sky, and, for good measure,

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