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Book online «The Demonic Games (Disgardium Book #7): LitRPG Series, Dan Sugralinov [the read aloud family TXT] 📗». Author Dan Sugralinov



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returning to the game and founding a clan called Elite alongside his friend Criterror.

By now, Alex is in need of a lot of money. His parents have failed a project and have to pay a fine, and Hairo Morales, a security services officer from the Excommunicado clan, has been blackmailing him. He needs to buy a game capsule for Gyula so he can build the Stronghold of the Destroying Plague. Big Po has deduced that Scyth is the Threat and demands money and an invitation to the Awoken.

After Distival, Alex gives an interview to Ian Mitchell, a journalist in similarly dire straits. In exchange, he gets a large sum of money from Disgardium Daily and agrees to an on-going collaboration with Mitchell.

Elizabeth the Ochre Witch, leader of the White Amazons, recruits Tissa. The girl moves to the clan’s private island.

Using an achievement reward, Scyth increases his reputation with the Goblin League and gains access to Kinema, the capital of Bakabba. There he puts up for auction two top legendary armor items and sells them for over ten million gold. That means he can solve his parents’ problems and buy the copper bar for a million gold from Hairo Morales, the blackmailer threatening to reveal the identity of the Threat among the Awoken. Scyth leaves a note saying he wants to discuss the possibility of working together with Hairo.

In Kinema, Scyth visits the temple of Fortune, Goddess of Luck. She is one of the Old Gods, but has made a place among the New. Fortune wants help to return her former influence. And that means she needs Spheres of Serendipity — orbs containing the unspent luck of sentient beings. After death, the luck goes to the New Gods responsible for death, or to the demons of the Inferno. Fortune considers this unfair. Now Scyth sees Spheres of Serendipity on corpses and can pick them up.

In the Lakharian Desert, Scyth encounters Ervigot the Ravager, giving him a chance to level up his resilience and unarmed combat.

An explorer, Kitty from the Dangerous Game Hunters faction, shows up in the desert as if from nowhere and tells Scyth where to find the cultists of Morena.

On Shad’Erung, continent of the dark ones, Scyth finds the cultists and asks them to set up a meeting with Morena, the goddess of death among the Old Gods. She recognizes the divine marks on him and says she remembers the Nucleus of the Destroying Plague by another name — Reaper, the Old God. In ancient times, Morena and Reaper walked hand-in-hand, but when the New Gods appeared, they lost followers, which meant they lost power too. Morena summons all her adepts to help Scyth. She gives him Reaper’s Scythes, a divine weapon that can level up by devouring the souls of the enemies it kills.

Scyth also summons the Yoruba clan, the snake worshipers whose leader, the mage Yemi, promised Scyth that he would answer a call to arms.

To use the Yoruba for sabotage, Scyth decides to become a scribe. He learns the craft and quickly levels it up. Now he can create scrolls that unleash the destruction of his Plague Fury spell.

Crag leaves the Awoken clan without telling anyone.

Scyth and his friends use the Portal Key to Holdest, confident that the mobs there should be higher level than in the Lakharian Desert. But the continent disappoints them: the few mobs that lived there were low level. Moreover, the place of power where they had a chance to build a new temple to the Sleeping Gods was almost at the South Pole, and Storm, Scyth’s dragoness, couldn’t fly the long distance — a frost debuff damaged her. It would take Scyth weeks to get there on foot. He decides to sell the Portal Key at the goblin auction house.

Gyula the builder erects the Stronghold of the Destroying Plague just in time for the Nergal’s Summons event to begin.

In a conversation with Scyth, Gyula mentions a series of strange deaths in Cali Bottom. Humans are dying from the Doom virus, which causes sudden death from strokes and heart attacks. All the victims had given up mining to work in Dis at one point or another. Hank, Manny’s brother, who Scyth met in the form of a dungeon boss in the instance Tristad City Jail, has gone mad and been taken away by Snowstorm.

Scyth hands in his quest to build the Stronghold of the Destroying Plague and gets new abilities; now he can infect players with the Destroying Plague. He picks up Behemoth, who spent all this time in the Nucleus’ lair in the form of protoplasm. The Sleeper, seeing that his Initial is changing, gives him a lesson: Alex temporarily loses control of his character and loses his legendary armor set Cold-Blooded Punisher, thrown off by the AI now in control of Scyth. The Nucleus gives him task of turning the cultists of Morena undead, to use them as vessels for the ‘departed’ legates of the Destroying Plague. They were once nine, but now only the lich Shazz and Scyth the player-legate remain.

Shazz’s undead army passes through a Plague Portal and grows in strength as it farms high-level desert mobs. The cultists of Morena appear there too, those that the Nucleus had ordered to be turned undead. Scyth decides not to do it, and sends the cultists to Kharinza.

While leveling up Fishing on Kharinza, Hung encounters the huge kraken Orthokon. The warrior throws his catch to the kraken in fear, increasing his reputation with the beast god and becoming a Threat himself.

The Montosaurus returns to the island and unwittingly helps Scyth. The beast god deals insane damage, allowing Scyth to quickly refill his plague energy and pour it into Plague Fury scrolls. Later, Scyth gives those scrolls to Yemi as weapons of sabotage.

Scyth then goes to meet Pecheneg in his castle. The old man introduces him to Blackberry, an analyst and officer

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