The Young Man's Guide, William Andrus Alcott [best business books of all time txt] 📗
- Author: William Andrus Alcott
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'It is an evil which will correct itself;' say those who wish to avail themselves of its present advantages a little longer. But when and where did a general evil correct itself? When or where was an erroneous practice permanently removed, except by a change of public sentiment? And what has ever produced a change in the public sentiment but the determination of individuals, or their combined action?
While on this topic, I will hazard the assertion—even at the risk of its being thought misplaced—that great effects are yet to be produced on public opinion, in this country, by associations of spirited and intelligent young men. I am not now speaking of associations for political purposes, though I am not sure that even these might not be usefully conducted; but of associations for mutual improvement, and for the correction and elevation of the public morals. The "Boston Young Men's Society," afford a specimen of what may be done in this way; and numerous associations of the kind have sprung up and are springing up in various parts of the country. Judiciously managed, they must inevitably do great good;—though it should not be forgotten that they may also be productive of immense evil.
CHAPTER III.
On Amusements and Indulgences.
Section I. On Gaming.
Even Voltaire asserts that 'every gambler is, has been, or will be a robber.' Few practices are more ancient, few more general, and few, if any, more pernicious than gaming. An English writer has ingeniously suggested that the Devil himself might have been the first player, and that he contrived the plan of introducing games among men, to afford them temporary amusement, and divert their attention from themselves. 'What numberless disciples,' he adds, 'of his sable majesty, might we not count in our own metropolis!'
Whether his satanic majesty has any very direct agency in this matter or not, one thing is certain;—gaming is opposed to the happiness of mankind, and ought, in every civilized country, to be suppressed by public opinion. By gaming, however, I here refer to those cases only in which property is at stake, to be won or lost. The subject of diversions will be considered in another place.
Gaming is an evil, because, in the first place, it is a practice which produces nothing. He who makes two blades of grass grow where but one grew before, has usually been admitted to be a public benefactor; for he is a producer. So is he who combines or arranges these productions in a useful manner,—I mean the mechanic, manufacturer, &c. He is equally a public benefactor, too, who produces mental or moral wealth, as well as physical. In gaming, it is true, property is shifted from one individual to another, and here and there one probably gains more than he loses; but nothing is actually made, or produced. If the whole human family were all skilful gamesters, and should play constantly for a year, there would not be a dollar more in the world at the end of the year, than there was at its commencement. On the contrary, is it not obvious that there would be much less, besides even an immense loss of time?[9]
But, secondly, gaming favors corruption of manners. It is difficult to trace the progress of the gamester's mind, from the time he commences his downward course, but we know too well the goal at which he is destined to arrive. There may be exceptions, but not many; generally speaking, every gamester, sooner or later travels the road to perdition, and often adds to his own wo, by dragging others along with him.
Thirdly, it discourages industry. He who is accustomed to receive large sums at once, which bear no sort of proportion to the labor by which they are obtained, will gradually come to regard the moderate but constant and certain rewards of industrious exertion as insipid. He is also in danger of falling into the habit of paying an undue regard to hazard or chance, and of becoming devoted to the doctrine of fatality.
As to the few who are skilful enough to gain more, on the whole, than they lose, scarcely one of them pays any regard to prudence or economy in his expenditures. What is thus lightly acquired, is lightly disposed of. Or if, in one instance in a thousand, it happens otherwise, the result is still unfavorable. It is but to make the miser still more a miser, and the covetous only the more so. Man is so constituted as to be unable to bear, with safety, a rapid accumulation of property. To the truth of this, all history attests, whether ancient or modern, sacred or profane.
The famous philosopher Locke, in his 'Thoughts on Education,' thus observes: 'It is certain, gaming leaves no satisfaction behind it to those who reflect when it is over; and it no way profits either body or mind. As to their estates, if it strike so deep as to concern them, it is a trade then, and not a recreation, wherein few thrive; and at best a thriving gamester has but a poor trade of it, who fills his pockets at the price of his reputation.'
In regard to the criminality of the practice, a late writer has the following striking remarks.
'As to gaming, it is always criminal, either in itself or in its tendency. The basis of it is covetousness; a desire to take from others something for which you have neither given, nor intend to give an equivalent. No gambler was ever yet a happy man, and few gamblers have escaped being positively miserable. Remember, too, that to game for nothing is still gaming; and naturally leads to gaming for something. It is sacrificing time, and that, too, for the worst of purposes.
'I have kept house for nearly forty years; I have reared a family; I have entertained as many friends as most people; and I never had cards, dice, a chess board, nor any implement of gaming under my roof. The hours that young men spend in this way, are hours murdered; precious hours that ought to be spent either in reading or in writing; or in rest; preparatory to the duties of the dawn.
'Though I do not agree with those base flatterers who declare the army to be the best school for statesmen, it is certainly a school in which we learn, experimentally, many useful lessons; and in this school I learned that men fond of gaming, are rarely, if ever, trust-worthy. I have known many a decent man rejected in the way of promotion, only because he was addicted to gaming. Men, in that state of life, cannot ruin themselves by gaming, for they possess no fortune, nor money; but the taste for gaming is always regarded as an indication of a radically bad disposition; and I can truly say that I never in my whole life—and it has been a long and eventful one—knew a man fond of gaming, who was not, in some way or other, unworthy of confidence. This vice creeps on by very slow degrees, till, at last, it becomes an ungovernable passion, swallowing up every good and kind feeling of the heart.'
For my own part I know not the names of cards; and could never take interest enough in card-playing to remember them. I have always wondered how sober and intelligent people, who have consciences, and believe the doctrine of accountability to God—how professing Christians even, as is the case in some parts of this country, can sit whole evenings at cards. Why, what notions have they of the value of time? Can they conceive of Him, whose example we are bound to follow, as engaged in this way? The thought should shock us! What a Herculean task Christianity has yet to accomplish!
The excess of this vice has caused even the overthrow of empires. It leads to conspiracies, and creates conspirators. Men overwhelmed with debt, are always ready to obey the orders of any bold chieftain who may attempt a decisive stroke, even against government itself. Catiline had very soon under his command an army of scoundrels. 'Every man,' says Sallust, 'who by his follies or losses at the gaming table had consumed the inheritance of his fathers, and all who were sufferers by such misery, were the friends of this perverse man.'
Perhaps this vice has nowhere been carried to greater excess than in France. There it has its administration, its chief, its stockholders, its officers, and its priests. It has its domestics, its pimps, its spies, its informers, its assassins, its bullies, its aiders, its abettors,—in fact, its scoundrels of every description; particularly its hireling swindlers, who are paid for decoying the unwary into this 'hell upon earth,' so odious to morality, and so destructive to virtue and Christianity.
In England, this vice has at all times been looked upon as one of pernicious consequence to the commonwealth, and has, therefore, long been prohibited. The money lost in this way, is even recoverable again by law. Some of the laws on this subject were enacted as early as the time of Queen Anne, and not a few of the penalties are very severe. Every species of gambling is strictly forbidden in the British army, and occasionally punished with great severity, by order of the commander in chief. These facts show the state of public opinion in that country, in regard to the evil tendency of this practice.
Men of immense wealth have, in some instances, entered gambling houses, and in the short space of an hour have found themselves reduced to absolute beggary. 'Such men often lose not only what their purses or their bankers can supply, but houses, lands, equipage, jewels; in fine, every thing of which they call themselves masters, even to their very clothes; then perhaps a pistol terminates their mortal career.'
Fifteen hours a day are devoted by many infatuated persons in some countries to this unhappy practice. In the middle of the day, while the wife directs with prudence and economy the administration of her husband's house, he abandons himself to become the prey of rapacious midnight and mid-day robbers. The result is, that he contracts debts, is stripped of his property, and his wife and children are sent to the alms-house, whilst he, perhaps, perishes in a prison.
My life has been chiefly spent in a situation where comparatively little of this vice prevails. Yet, I have known one individual who divided his time between hunting and gaming. About four days in the week were regularly devoted to the latter practice. From breakfast to dinner, from dinner to tea, from tea to nine o'clock, this was his regular employment, and was pursued incessantly. The man was about seventy years of age. He did not play for very large sums, it is true; seldom more than five to twenty dollars; and it was his uniform practice to retire precisely at nine o'clock, and without supper.
Generally, however, the night is more especially devoted to this employment. I have occasionally been at public houses, or on board vessels where a company was playing, and have known many hundreds of dollars lost in a single night. In one instance, the most horrid midnight oaths and blasphemy were indulged. Besides, there is an almost direct connection between the gambling table and brothel; and the one is seldom long unaccompanied by the other.
Scarcely less obvious and direct is the connection between this vice and intemperance. If the drunkard is not always a gamester, the gamester is almost without exception intemperate. There is for the most part a union of the three—horrible as the alliance may be—I mean gambling, intemperance, and debauchery.
There is even a species of intoxication attendant
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