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not these items, but rather the tools used create such items. After all, wire, metal tubes, planks, and bricks don't magically appear; rather they are created and formed as entities unto themselves. On a similar note, graphics don't magically appear on the screen -- typically they consist of lower-level graphics primatives (lines, rectangles, and individual pixels, for example).So the graphics library, then, can be thought of as the low-level graphics primatives used to build more complex

not these items, but rather the tools used create such items. After all, wire, metal tubes, planks, and bricks don't magically appear; rather they are created and formed as entities unto themselves. On a similar note, graphics don't magically appear on the screen -- typically they consist of lower-level graphics primatives (lines, rectangles, and individual pixels, for example).So the graphics library, then, can be thought of as the low-level graphics primatives used to build more complex