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*** START OF THIS PROJECT GUTENBERG EBOOK TRADERS RISK *** Produced by Greg Weeks, Stephen Blundell and the Online Distributed Proofreading Team at http://www.pgdp.net
TRADERS RISK By ROGER DEE
Keeping this cargo meant death—to jettison it meant to make flotsam and jetsam of a world!

Illustrated by MARTIN

The Ciriimian ship was passing in hyperdrive through a classic three-body system, comprising in this case a fiercely white sun circled by a fainter companion and a single planet that swung in precise balance, when the Canthorian Zid broke out of its cage in the specimen hold.

Of the ship's social quartet, Chafis One and Two were asleep at the moment, dreaming wistful dreams of conical Ciriimian cities spearing up to a soft and plum-colored sky. The Zid raged into their communal rest cell, smashed them down from their gimbaled sleeping perches and, with the ravening blood-hunger of its kind, devoured them before they could wake enough to teleport to safety.

Chafis Three and Four, on psi shift in the forward control cubicle, might have fallen as easily if the mental screamings of their fellows had not warned them in time. As it was, they had barely time to teleport themselves to the after hold, as far as possible from immediate danger, and to consider the issue while the Zid lunged about the ship in search of them with malignant cries and a great shrieking of claws on metal.

Their case was the more desperate because the Chafis were professional freighters with little experience of emergency. Hauling a Zid from Canthorian jungles to a Ciriimian zoo was a prosaic enough assignment so long as the cage held, but with the raging brute swiftly smelling them out, they were helpless to catch and restrain it.

When the Zid found them, they had no other course but to teleport back to the control cubicle and wait until the beast should snuff them down again. The Zid learned quickly, so quickly that it was soon clear that its physical strength would far outlast their considerable but limited telekinetic ability.

Still they possessed their share of owlish Ciriimian logic and hit soon enough upon the one practical course—to jettison the Zid on the nearest world demonstrably free of intelligent life.

They worked hurriedly, between jumps fore and aft. Chafi Three, while they were still in the control cubicle, threw the ship out of hyperdrive within scant miles of the neighboring sun's single planet. Chafi Four, on the next jump, scanned the ship's charts and identified the system through which they traveled.

Luck was with them. The system had been catalogued some four Ciriimian generations before and tagged: Planet undeveloped. Tranquil marine intelligences only.

The discovery relieved them greatly for the reason that no Ciriimian, even to save his own feathered skin, would have set down such a monster as the Zid among rational but vulnerable entities.

The planet was a water world, bare of continents and only sparsely sprinkled with minor archipelagoes. The islands suited the Chafis' purpose admirably.

"The Zid does not swim," Chafi Four radiated. "Marooned, it can do no harm to marine intelligences."

"Also," Chafi Three pointed out as they dodged to the control cubicle again just ahead of the slavering Zid, "we may return later with a Canthorian hunting party and recover our investment."

Closing their perception against the Zid's distracting ragings, they set to work with perfect coordination.

Chafi Three set down the ship on an island that was only one of a freckling chain of similar islands. Chafi Four projected himself first to the opened port; then, when the Zid charged after him, to the herbivore-cropped sward of tropical setting outside.

The Zid lunged out. Chafi Four teleported inside again. Chafi Three closed the port. Together they relaxed their perception shields in relief—

Unaware in their consternation that they committed the barbarous lapse of vocalizing, they twittered aloud when they realized the extent of their error.

Above the far, murmurous whisper of expected marine cerebration there rose an uncoordinated mishmash of thought from at least two strong and relatively complex intelligences.

"Gas-breathing!" Chafi Four said unbelievingly. "Warm-blooded, land-dwelling, mammalian!"

"A Class Five culture," Chafi agreed shakenly. His aura quivered with the shock of betrayal. "The catalogue was wrong."

Ironically, their problem was more pressing now than before. Unless checked, the Zid would rapidly depopulate the island—and, to check it, they must break a prime rule of Galactic protocol in asking the help of a new and untested species.

But they had no choice. They teleported at once into the presence of the two nearby natives—and met with frustration beyond Ciriimian experience.

Jeff Aubray glimpsed the Ciriimian ship's landing because the morning was a Oneday, and on Onedays his mission to the island demanded that he be up and about at sunrise.

For two reasons: On Onedays, through some unfailing miracle of Calaxian seamanship, old Charlie Mack sailed down in his ancient Island Queen from the township that represented colonial Terran civilization in Procynian Archipelago 147, bringing supplies and gossip to last Jeff through the following Tenday. The Queen would dock at Jeff's little pier at dawn; she was never late.

Also on Onedays, necessarily before Charlie Mack's visit, Jeff must assemble his smuggled communicator—kept dismantled and hidden from suspicious local eyes—and report to Earth Interests Consulate his progress during the cycle just ended. The ungodly hour of transmission, naturally, was set to coincide with the closing of the Consul's field office halfway around the planet.

So the nacreous glory of Procyon's rising was just tinting the windows of Jeff's cottage when he aligned and activated his little communicator on his breakfast table. Its three-inch screen lighted to signal and a dour and disappointed Consul Satterfield looked at him. Behind Satterfield, foreshortened to gnomishness by the pickup, lurked Dr. Hermann, Earth Interests' resident zoologist.

"No progress," Jeff reported, "except that the few islanders I've met seem to be accepting me at last. A little more time and they might let me into the Township, where I can learn something. If Homeside—"

"You've had seven Tendays," Satterfield said. "Homeside won't wait longer, Aubray. They need those calm-crystals too badly."

"They'll use force?" Jeff had considered the possibility, but its immediacy appalled him. "Sir, these colonists had been autonomous for over two hundred years, ever since the Fourth War cut them off from us. Will Homeside deny their independence?"

His sense of loss at Satterfield's grim nod stemmed from something deeper than sympathy for the islanders. It found roots in his daily rambles over the little island granted him by the Township for the painting he had begun as a blind to his assignment, and in the gossip of old Charlie Mack and the few others he had met. He had learned to appreciate the easy life of the islands well enough to be dismayed now by what must happen under EI pressure to old Charlie and his handful of sun-browned fisherfolk.

Unexpectedly, because Jeff had not considered that it might matter, he was disturbed by the realization that he wouldn't be seeing Jennifer, old Charlie Mack's red-haired niece, once occupation began. Jennifer, who sailed with her uncle and did a crewman's work as a matter of course, would despise the sight of him.

The Consul's pessimism jolted Jeff back to the moment at hand.

"Homeside will deny their autonomy, Aubray. I've had a warp-beam message today ordering me to move in."

The situation was desperate enough at home, Jeff had to admit. Calaxian calm-crystals did what no refinement of Terran therapeutics had been able to manage. They erased the fears of the neurotic and calmed the quiverings of the hypertensive—both in alarming majority in the shattering aftermath of the Fourth War—with no adverse effects at all. Permanent benefit was slow but cumulative, offering for the first time a real step toward ultimate stability. The medical, psychiatric and political fields cried out for crystals and more crystals.

"If the islanders would tell us their source and let us help develop it," Satterfield said peevishly, "instead of doling out a handful of crystals every Tenday, there wouldn't be any need of action. Homeside feels they're just letting us have some of the surplus."

"Not likely," Jeff said. "They don't use the crystals themselves."

Old Dr. Hermann put his chin almost on the Consul's shoulder to present his wizened face to the scanner.

"Of course they don't," he said. "On an uncomplicated, even simple-minded world like this, who would need crystals? But maybe they fear glutting the market or the domination of outside capital coming in to develop the source. When people backslide, there's no telling what's on their minds and we have no time to waste negotiating or convincing them. In any case, how could they stop us from moving in?" Abruptly he switched to his own interest. "Aubray, have you learned anything new about the Scoops?"

"Nothing beyond the fact that the islanders don't talk about them," Jeff said. "I've seen perhaps a dozen offshore during the seven cycles I've been here. One usually surfaces outside my harbor at about the time old Charlie Mack's supply boat comes in."

Thinking of Charlie Mack brought a forced end to his report. "Charlie's due now. I'll call back later."

He cut the circuit, hurrying to have his communicator stowed away before old Charlie's arrival—not, he thought bitterly, that being found out now would make any great difference.

Stepping out into the brief Calaxian dawn, he caught his glimpse of the Ciriimian ship's landing before the island forest of palm-ferns cut it off from sight. Homeside hadn't been bluffing, he thought, assuming as a matter of course that this was the task force Satterfield had been ordered to send.

"They didn't waste any time," Jeff growled. "Damn them."

He ignored the inevitable glory of morning rainbow that just preceded Procyon's rising and strode irritably down to his miniature dock. He was still scowling over what he should tell Charlie Mack when the Island Queen hove into view.

She was a pretty sight. There was an artist's perception in Jeff in spite of his drab years of EI patrol duty; the white puff of sail on dark-green sea, gliding across calm water banded with lighter and darker striae where submerged shoals lay, struck something responsive in him. The comparison it forced between Calaxia and Earth, whose yawning Fourth War scars and heritage of anxieties made calm-crystals so desperately necessary, oppressed him. Calaxia was wholly unscarred, her people without need of the calm-crystals they traded.

Something odd in the set of the Queen's sails puzzled him until he identified the abnormality. In spite of distance and the swift approach of the old fishing boat, he could have sworn that her sails bellied not with the wind, but against.

They fell slack, however, when the Queen reached his channel and flapped lazily, reversing to catch the wind and nose her cautiously into the shallows. Jeff dismissed it impatiently—a change of wind or some crafty maneuver of old Charlie Mack's to take advantage of the current.

Jeff had just set foot on his dock when it happened. Solid as the planking itself, and all but blocking off his view of the nearing Island Queen, stood a six-foot owl.

It was wingless and covered smoothly with pastel-blue feathers. It stood solidly on carefully manicured yellow feet and stared at him out of square violet eyes.

Involuntarily he took a backward step, caught his heel on a sun-warped board and sat down heavily.

"Well, what the devil!" he said inanely.

The owl winced and disappeared without a sound.

Jeff got up shakily and stumbled to the dock's edge. A chill conviction of insanity gripped him when he looked down on water lapping smooth and undisturbed below.

"I've gone mad," he said aloud.

Out on the bay, another catastrophe just as improbable was in progress.

Old Charlie Mack's Island Queen had veered sharply off course, left the darker-green stripe of safe channel and plunged into water too shallow for her draft. The boat heeled on shoal sand, listed and hung aground with wind-filled sails holding her fast.

The Scoop that had surfaced just behind her was so close that Jeff wondered if its species' legendary good nature had been misrepresented. It floated like a glistening plum-colored island, flat dorsal flippers undulating gently on the water and its great filmy eyes all but closed against the slanting glare of morning sun.

It was more than vast. The thing must weigh, Jeff thought dizzily, thousands or maybe millions of tons.

He thought he understood the Queen's grounding when he saw the swimmer stroking urgently toward his dock. Old Charlie had abandoned his boat and was swimming in to escape the Scoop.

But it wasn't Charlie. It was Jennifer, Charlie's niece.

Jeff took the brown hand she put up and drew her to the dock beside her, steadying her while she shook out her dripping red hair and regained her breath. Sea water had plastered Jennifer's white blouse and knee-length dungarees to her body like a second skin, and the effect bordered on the spectacular.

"Did you see it?" she demanded.

Jeff wrestled his eyes away to the Scoop that floated like a purple island in the bay.

"A proper monster," he said. "You got out just in time."

She looked at once startled and impatient. "Not the Scoop, you idiot. The owl."

It was Jeff's turn to stare. "Owl? There was one on the dock, but I thought—"

"So did I." She sounded relieved. "But if you saw one, too.... All of a sudden, it was standing there on deck beside me, right out of nowhere. I lost my head and grounded the Queen, and it vanished. The owl, I mean."

"So did mine," Jeff said.

While they stood marveling, the owls came back.

Chafis Three and Four were horribly shaken by the initial attempt at communication with the natives. Nothing in Ciriimian experience had prepared them for creatures intelligent but illogical, individually perceptive yet isolated from each other.

"Communication by audible symbol," Chafi Three said. He ruffled his feathers in a shudder. "Barbarous!"

"Atavistic," agreed Chafi Four. "They could even lie to each other."

But their dilemma remained. They must warn the natives before the prowling Zid found them, else there would be no natives.

"We must try again," Three concluded, "searching out and using the proper symbols for explanation."

"Vocally," said Chafi Four.

They shuddered and teleported.

The sudden reappearance of his hallucination—doubled—startled Jeff no more than the fact that he seemed to be holding Jennifer Mack tightly. Amazingly, his immediate problem was not the possibility of harm from the owls, but whether he should reassure Jennifer before or after releasing her.

He compromised

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