E-books and e-publishing, Samuel Vaknin [motivational novels .txt] 📗
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financial interest of site developers and owners). Statistical
software which tracks (“how long was what done”), monitors
(“what did they do while in the site”) and counts (“how many”)
visitors to sites already exists. Some of these applications
have back-office facilities (accounting, follow-up,
collections, even tele-marketing). They all provide time
trails and some allow for auditing.
This is but a small fragment of the rapidly developing net-scape: people and enterprises who make a living off the
Internet craze rather than off the Internet itself. Everyone
knows that there is more money in lecturing about how to make
money on the Internet - than in the Internet itself. This
maxim still holds true despite the 32 billion US dollars in E-commerce in 1998. Business to Consumer (B2C) sales grow less
vigorously than Business to Business (B2B) sales and are
likely to suffer another blow with the advent of Peer to Peer
(P2P) computer networks. The latter allow PCs to act as
servers and thus enable the swapping of computer files asmong
connected users (with or without a central directory).
Content Suppliers
This is the underprivileged sector of the Internet. They all
lose money (even etailers which offer basic, standardized
goods - books, CDs - with the exception, until September 11,
of sites connected to tourism). No one thanks them for content
produced with the investment of a lot of effort and a lot of
money. A really qualitative, fully commerce enabled site costs
up to 5,000,000 USD, excluding site maintenance and customer
and visitor services. Content providers are constantly
criticized for lack of creativity or for too much creativity.
More and more is asked of them. They are exploited by
intermediaries, hitchhikers and other parasites. This is all
an offshoot of the ethos of the Internet as a free content
area.
More than 100 million men and women constantly access the Web
- but this number stands to grow (the median prediction: 300
million). Yet, while the Web is used by 35% of those with
access to the Internet - e-mail is used by more than 60%. Email is by far the most common function (“killer app”) and
specialized applications (Eudora, Internet Mail, Microsoft
Exchange) - free or ad sponsored - keep it accessible to all
and user-friendly.
Most of the users like to surf (browse, visit sites) the net
without reason or goal in mind. This makes it difficult to
apply traditional marketing techniques.
What is the meaning of “targeted audiences” or “market shares”
in this context?
If a surfer visits sites which deal with aberrant sex and
nuclear physics in the same session - what to make of it?
The public and legislative backlash against the gathering of
surfers’ data by Internet ad agencies and other web sites -
has led to growing ignorance regarding the profile of Internet
users, their demography, habits, preferences and dislikes.
People like the very act of surfing. They want to be
entertained, then they use the Internet as a working tool,
mostly in the service of their employer, who, usually foots
the bill. Users love free downloads (mainly software).
“Free” is a key word on the Internet: it used to belong to the
US Government and to a bunch of universities. Users like
information, with emphasis on news and data about new
products. But they do not like to shop on the net - yet. Only
38% of all surfers made a purchase during 1998.
67% of them adore virtual sex. 50% of the sites most often
visited are porn sites (this is reminiscent of the early days
of the Video Cassette Recorder - VCR). People dedicate the
same amount of time to watching video cassettes or television
as they do to surfing the net. The Internet seems to
cannibalize television.
Sex is followed by music, sports, health, television,
computers, cinema, politics, pets and cooking sites. People
are drawn to interactive games. The Internet will shortly
enable people to gamble, if not hampered by legislation. 10
billion USD in gambling money are predicted to pass through
the net. This makes sense: nothing like a computer to provide
immediate (monetary and psychological) rewards.
Commerce on the net is another favourite. The Internet is a
perfect medium for the sale of software and other digital
products (e-books). The problem of data security is on its way
to being solved with the SET (or other) world standard.
As early as 1995, the Internet had more than 100 virtual
shopping malls visited by 2.5 million shoppers (and probably
double this number in 1996).
The predictions for 1999 were between 1-5 billion USD of net
shopping (plus 2 billion USD through on-line information
providers, such as CompuServe and AOL) - proved woefully
inaccurate. The actual number in 1998 was 7 times the
prediction for 1999.
It is also widely believed that circa 20% of the family budget
will pass through the Internet as e-money and this amounts to
150 billion USD.
The Internet will become a giant inter-bank clearing system
and varied ATM type banking and investment services will be
provided through it. Basically, everything can be done through
the Internet: looking for a job, for instance.
Yet, the Internet will never replace human interaction. People
are likely to prefer personal banking, window shopping and the
social experience of the shopping mall to Internet banking and
e-commerce, or m-commerce.
Some sites already sport classified ads. This is not a bad way
to defray expenses, though most classified ads are free (it is
the advertising they attract that matters).
Another developing trend is website-rating and critique. It
will be treated the way today’s printed editions are. It will
have a limited influence on the consumption decisions of some
users. Browsers already sport buttons labelled “What’s New”
and “What’s Hot”. Most Search Engines recommend specific
sites. Users are cautious. Studies discovered that no user, no
matter how heavy, has consistently re-visited more than 200
sites, a minuscule number. The 10 most popular web sites
(Yahoo!, MSN, etc.) attracted more than 50% of all Internet
traffic. Site recommendation services often produce random -
at times, wrong - selections for their user. There are also
concerns regarding privacy issues. The backlah against
Amazon’s “readers’ circles” is an example.
Web Critics, who work today mainly for the printed press, will
publish their wares on the net and will link to intelligent
software which will hyperlink, recommend and refer. Some web
critics will be identified with specific applications -
really, expert systems which will incorporate their knowledge
and experience.
The Money
Where will the capital needed to finance all these
developments come from?
Again, there are two schools:
One says that sites will be financed through advertising - and
so will search engines and other applications accessed by
users.
Certain ASPs (Application Service Providers which rent out
access to application software which resides on their servers)
are considering this model.
The second version is simpler and allows for the existence of
non-commercial content.
It proposes to collect negligible sums (cents or fractions of
cents) from every user for every visit (“micropayments”) or a
subscription fee. These accumulated cents or subscription fees
will enable the owners of old sites to update and to maintain
them and encourage entrepreneurs to develop new ones. Certain
content aggregators (especially of digital textbooks) have
adopted this model (Questia, Fathom).
The adherents of the first school pointed at the 5 million USD
invested in advertising during 1995 and to the 60 million or
so invested during 1996.
Its opponents point exactly at the same numbers: ridiculously
small when contrasted with more conventional advertising
modes. The potential of advertising on the net is limited to
1.5 billion USD annually in 1998, thundered the pessimists
(many thought that even half that would be very nice). The
actual figure was double the prediction but still woefully
small and inadequate to support the Internet’s content
development.
Compare these figures to the sale of Internet software ($4
billion), Internet hardware ($3 billion), Internet access
provision ($4.2 billion) in 1995.
Hembrecht and Quist estimated that Internet related industries
scooped up 23.2 billion USD annually (A report released in
mid-1996).
And what follows advertising is hardly more enocuraging.
The consumer interacts and the product is delivered to him.
This - the delivery phase - is a slow and enervating epilogue
to the exciting affair of ordering through the net at the
speed of light. Too many consumers still complain that they do
not receive what they ordered, or that delivery is late and
products defective.
The solution may lie in the integration of advertising and
content. Pointcast, for instance, integrated advertising into
its news broadcasts, continuously streamed to the user’s
screen, even when inactive (they provided a downloadable
active screen saver and ticker in a “push technology”).
Downloading of digital music, video and text (e-books) will
lead to immediate gratification of the consumer and will
increase the efficacy of advertising.
Whatever the case may be, a uniform, agreed upon system of
rating as a basis for charging advertisers, is sorely needed.
There is also the question of what does the advertiser pay
for?
Many advertisers (Procter and Gamble, for instance) refuse to
pay according to the number of hits or impressions (=entries,
visits to a site). They agree to pay only according to the
number of the times that their advertisement was hit (page
views).
This different basis for calculation is likely to upset all
revenue scenarios.
Very few sites of important, respectable newspapers are on a
subscription basis. Dow Jones (Wall Street Journal) and The
Economist, to mention but two.
Will this become the prevailing trend?
The Internet as a Metaphor
Three metaphors come to mind when considering the Internet
“philosophically”.
The Internet as a Chaotic Library
1. The Problem of CataloguingThe Internet is an assortment of billions of pages containing
information. Some of them are visible and others are generated
from hidden databases by users’ requests (“Invisible
Internet”).
The Internet displays no discernible order, classification, or
categorization. As opposed to “classical” libraries, no one
has invented a cataloguing standard (remember Dewey?). This is
so needed that it is amazing that it has not been invented
yet. Some sites indeed apply the Dewey Decimal Syatem
(Suite101). Others default to a directory structure (Open
Directory, Yahoo!, Look Smart and others).
Had such a standard existed (an agreed upon numerical
cataloguing method) - each site would have self-classified.
Sites would have an interest to do so to increase their
penetration rates and their visibility. This, naturally, would
have eliminated the need for today’s clunky, incomplete and
(highly) inefficient search engines.
A site whose number starts with 900 will be immediately
identified as dealing with history and multiple classification
will be encouraged to allow finer cross-sections to emerge. An
example of such an emerging technology of “self
classification” and “self-publication” (though limited to
scholarly resources) is the “Academic Resource Channel” by
Scindex.
Users will not be required to remember reams of numbers.
Future browsers will be akin to catalogues, very much like the
applications used in modern day libraries. Compare this utopia
to the current dystopy. Users struggle with reams of
irrelevant material to finally reach a partial and
disappointing destination. At the same time, there likely are
web sites which exactly match the poor user’s needs. Yet, what
currently determines the chances of a happy encounter between
user and content - are the whims of the specific search engine
used and things like metatags, headlines, a fee paid, or the
right opening sentences.
2. Screen versus PageThe computer screen, because of physical limitations (size,
the fact that it has to be scrolled) fails to effectively
compete with the printed page. The latter is still the most
ingenious medium yet invented for the storage and release of
textual information. Granted: a computer screen is better at
highlighting discrete units of information. So, this draws the
batlle lines: structures (printed pages) versus units
(screen), the continuous and
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